Efficiency of Educational Games on Mathematics Learning of Students at Second Grade of Primary School
Autor: | Forouzan Chizary, Abdolhassan Farhangi |
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Jazyk: | arabština |
Rok vydání: | 2017 |
Předmět: |
Intelligence quotient
Control (management) Sample (statistics) 030206 dentistry 02 engineering and technology Educational games Learning Mathematics teaching Academic motivation Constructive lcsh:History of scholarship and learning. The humanities Comprehension lcsh:Social Sciences lcsh:H 03 medical and health sciences 0302 clinical medicine Statistical population Pedagogy lcsh:AZ20-999 0202 electrical engineering electronic engineering information engineering Mathematics education ComputingMilieux_COMPUTERSANDEDUCATION Learning methods 020201 artificial intelligence & image processing lcsh:H1-99 lcsh:Social sciences (General) |
Zdroj: | Tarih Kültür ve Sanat Araştırmaları Dergisi, Vol 6, Iss 1, Pp 232-240 (2017) |
ISSN: | 2147-0626 |
Popis: | Nowadays, children learn a lot from games, in other word these games have a constructive and educative aspect. There has been a progress in science and technology and this progress changes the people’s way of living. This development and progress also change the teaching and learning method. According to these changes, a new generation of educational tools has been designed to help the student to learn in a modern method. In general, the games are used as effective educational tools for enhancing the learning and comprehension of complex issues. The purpose of this research is the efficiency of educational games on mathematics learning of second elementary students of Tehran. This study adapted descriptive-survey method and collect data by questionnaire. Statistical population of this study is the female second student of Tehran elementary schools. 30 students have been selected as sample. These 30 students were divided into two groups of 15, one group is experiment group and the other is the control group. SPSS software was used to analyze data. Results showed that the educational games influence the motivation and mathematics learning of female second elementary students and enhance their intelligence quotient (IQ). |
Databáze: | OpenAIRE |
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