Rethinking Assistive Technologies : Users, Environments, Digital Media, and App-Practices of Hearing
Autor: | Markus Spöhrer, Beate Ochsner, Robert Stock |
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Jazyk: | angličtina |
Rok vydání: | 2022 |
Předmět: |
Hearing aid
Ubiquitous computing Sociology and Political Science Computer science medicine.medical_treatment media_common.quotation_subject 02 engineering and technology 050905 science studies Digital media law.invention Bluetooth History and Philosophy of Science Human–computer interaction law Management of Technology and Innovation Perception 0202 electrical engineering electronic engineering information engineering medicine Mobile technology Affordance Philosophy of technology media_common business.industry 05 social sciences Philosophy ddc:300 020201 artificial intelligence & image processing 0509 other social sciences business Social Sciences (miscellaneous) |
Popis: | Against the backdrop of an aging world population increasingly affected by a diverse range of abilities and disabilities as well as the rise of ubiquitous computing and digital app cultures, this paper questions how mobile technologies mediate between heterogeneous environments and sensing beings. To approach the current technological manufacturing of the senses, two lines of thought are of importance: First, there is a need to critically reflect upon the concept of assistive technologies (AT) as artifacts providing tangible solutions for a specific disability. Second, the conventional distinction between user and environment requires a differentiated consideration. This contribution will first review James Gibson’s concept of “affordances” and modify this approach by introducing theories and methods of Science and Technology Studies (STS) and Actor-Network Theory (ANT). Then, we present two case studies where we explore the relations between recent “assistive” app technologies and human sensory perception. As hearing and seeing are key in this regard, we concentrate on two specific media technologies: ReSound LINX2, a hearing aid which allows for direct connect (via Bluetooth) with iPhone, iPad, or iPod Touch, and Camassia, an IOS app for sonic wayfinding for blind people. We emphasize the significance of dis-/abling practices for manufacturing novel forms of hearing and seeing and drawing on sources like promotional materials by manufacturers, ads, or user testimonials and reviews. Our analysis is interested in the reciprocal relationships between users and their socio-technical and media environments. By and large, this contribution will provide crucial insights into the contemporary entanglement of algorithm-driven technologies, daily practices, and sensing subjects: the production of techno-sensory arrangements. |
Databáze: | OpenAIRE |
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