Helping older pedestrians navigate in the city: comparisons of visual, auditory and haptic guidance instructions in a virtual environment

Autor: Béatrice Cahour, Aurélie Dommes, Angélique Montuwy
Přispěvatelé: Laboratoire Exploitation, Perception, Simulateurs et Simulations (IFSTTAR/COSYS/LEPSIS), Communauté Université Paris-Est-Institut Français des Sciences et Technologies des Transports, de l'Aménagement et des Réseaux (IFSTTAR), Département Sciences Economiques et Sociales (SES), Télécom ParisTech, Sociologie Psychologie Ergonomique (SPE), Institut interdisciplinaire de l’innovation (I3, une unité mixte de recherche CNRS (UMR 9217)), École polytechnique (X)-Télécom ParisTech-MINES ParisTech - École nationale supérieure des mines de Paris, Université Paris sciences et lettres (PSL)-Université Paris sciences et lettres (PSL)-Centre National de la Recherche Scientifique (CNRS)-École polytechnique (X)-Télécom ParisTech-MINES ParisTech - École nationale supérieure des mines de Paris, Université Paris sciences et lettres (PSL)-Université Paris sciences et lettres (PSL)-Centre National de la Recherche Scientifique (CNRS), Institut Français des Sciences et Technologies des Transports, de l'Aménagement et des Réseaux (IFSTTAR)-Communauté Université Paris-Est
Jazyk: angličtina
Rok vydání: 2018
Předmět:
InformationSystems_INFORMATIONINTERFACESANDPRESENTATION(e.g.
HCI)

media_common.quotation_subject
ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION
[SHS.PSY]Humanities and Social Sciences/Psychology
02 engineering and technology
Virtual reality
computer.software_genre
PIETON
Quality of life (healthcare)
Arts and Humanities (miscellaneous)
User experience design
PERSONNE AGEE
Human–computer interaction
020204 information systems
Perception
11. Sustainability
0502 economics and business
0202 electrical engineering
electronic engineering
information engineering

Developmental and Educational Psychology
ComputingMilieux_MISCELLANEOUS
Haptic technology
media_common
business.industry
05 social sciences
USER EXPERIENCE
General Social Sciences
[INFO.INFO-MO]Computer Science [cs]/Modeling and Simulation
Human-Computer Interaction
Virtual machine
REALITE VIRTUELLE
NAVIGATION
050211 marketing
Older people
Psychology
business
computer
Zdroj: Behaviour and Information Technology
Behaviour and Information Technology, Taylor & Francis, 2018, 38 (2), pp.150-171. ⟨10.1080/0144929X.2018.1519035⟩
Behaviour And Information Technology
Behaviour And Information Technology, 2019, 38, 23p. ⟨10.1080/0144929X.2018.1519035⟩
ISSN: 0144-929X
1362-3001
Popis: Preserving older pedestrians' navigation skills in urban environments is a challenge for maintaining their quality of life. However, existing aids do not take into account older people's perceptual and cognitive declines nor their user experience, and they call upon sensory modalities that are already used during walking. The present study was aimed at comparing different guidance instructions using visual, auditory, and haptic feedback in order to identify the most efficient and best accepted one(s). Sixteen middle-age (non-retired) adults, 21 younger-old (young-retired) adults, and 21 older-old (old-retired) adults performed a navigation task in a virtual environment. The task was performed with visual feedback (directional arrows superimposed on the visual scenes), auditory feedback (sounds in the left/right ear), haptic feedback (vibrotactile information delivered by a wristband), combinations of different types of sensory feedback, or a paper map. The results showed that older people benefited from the sensory guidance instructions, as compared to the paper map. Visual and auditory feedbacks were associated with better performance and user experience than haptic feedback or the paper map, and the benefits were the greatest among the older-old participants, even though the paper-map familiarity was appreciated. Several recommendations for designing pedestrian navigation aids are proposed.
Databáze: OpenAIRE