Serious game training improves performance in combat life-saving interventions
Autor: | Jerome Planchon, Jeremy Comblet, Eric Rabatel, Françoise Darses, Anthony Vacher, Pierre Pasquier, Alexandre Mignon |
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Rok vydání: | 2018 |
Předmět: |
Male
Emergency Medical Services Warfare medicine.medical_specialty 020205 medical informatics Psychological intervention Poison control 02 engineering and technology Suicide prevention Occupational safety and health User-Computer Interface Young Adult 03 medical and health sciences 0302 clinical medicine Intervention (counseling) Injury prevention 0202 electrical engineering electronic engineering information engineering Humans Medicine Military Medicine General Environmental Science business.industry Human factors and ergonomics 030208 emergency & critical care medicine Models Theoretical Surgery Military Personnel Video Games Scale (social sciences) Physical therapy Wounds and Injuries General Earth and Planetary Sciences Female business |
Zdroj: | Injury. 49:86-92 |
ISSN: | 0020-1383 |
DOI: | 10.1016/j.injury.2017.10.025 |
Popis: | Aim In modern warfare, almost 25% of combat-related deaths are considered preventable if life-saving interventions are performed. Therefore, Tactical Combat Casualty Care (TCCC) training for soldiers is a major challenge. In 2014, the French Military Medical Service supported the development of 3D-SC1®, a serious game designed for the French TCCC program, entitled Sauvetage au Combat de niveau 1 (SC1). Our study aimed to evaluate the impact on performance of additional training with 3D-SC1®. Material and methods The study assessed the performance of soldiers randomly assigned to one of two groups, before (measure 1) and after (measure 2) receiving additional training. This training involved either 3D-SC1® (Intervention group), or a DVD (Control group). The principal measure was the individual performance (on a 16-point scale), assessed by two investigators during a hands-on simulation. First, the mean performance score was compared between the two measures for Intervention and Control groups using a two-tailed paired t-test. Second, a multivariable linear regression was used to determine the difference in the impacts of 3D-SC1® and DVD training, and the order of presentation of the two scenarios, on the mean change from baseline in performance scores. Results and discussion A total of 96 subjects were evaluated: seven could not be followed-up, while 50 were randomly allocated to the Intervention group, and 39 to the Control group. Between measure 1 and measure 2, the mean (SD) performance score increased from 9.9 (3.13) to 14.1 (1.23), and from 9.4 (2.97) to 12.5 (1.83), for the Intervention group and Control group, respectively (p |
Databáze: | OpenAIRE |
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