Tutorial 3: AR mobile game development: Getting started

Autor: Tony Tseng, Jon A. Preston, Jeff Chastine
Rok vydání: 2012
Předmět:
Zdroj: ISMAR
DOI: 10.1109/ismar.2012.6402524
Popis: This tutorial is a half-day project based tutorial to demonstrate how to create an AR mobile game prototype from game design to art, animation and technical production. Tools such as Unity, Maya and Vuforia will be used in this tutorial. Standard game development topics which can be applied to all digital game projects such as the game design process, pre-production planning, 3D modeling, rigging and animation techniques, game engine workflow as well as the unique elements of AR mobile game development will be covered in this tutorial.
Databáze: OpenAIRE