Exploring Co-creative Drawing Workflows
Autor: | Elizabeth Sklar, Chipp Jansen |
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Jazyk: | angličtina |
Rok vydání: | 2021 |
Předmět: |
Future studies
02 engineering and technology G700 Artificial Intelligence Human–robot interaction GeneralLiterature_MISCELLANEOUS Visual arts human-robot interaction Artificial Intelligence TJ1-1570 0202 electrical engineering electronic engineering information engineering Mechanical engineering and machinery Sociology Original Research Robotics and AI business.industry co-creative AI creative computing 020207 software engineering QA75.5-76.95 Technical specifications drawing Computer Science Applications Fine art user study Creative work Workflow Electronic computers. Computer science 020201 artificial intelligence & image processing collaborative AI business |
Zdroj: | Frontiers in Robotics and AI Frontiers in Robotics and AI, Vol 8 (2021) |
ISSN: | 2296-9144 |
Popis: | This article presents the outcomes from a mixed-methods study of drawing practitioners (e.g., professional illustrators, fine artists, and art students) that was conducted in Autumn 2018 as a preliminary investigation for the development of a physical human-AI co-creative drawing system. The aim of the study was to discover possible roles that technology could play in observing, modeling, and possibly assisting an artist with their drawing. The study had three components: a paper survey of artists' drawing practises, technology usage and attitudes, video recorded drawing exercises and a follow-up semi-structured interview which included a co-design discussion on how AI might contribute to their drawing workflow. Key themes identified from the interviews were (1) drawing with physical mediums is a traditional and primary way of creation; (2) artists' views on AI varied, where co-creative AI is preferable to didactic AI; and (3) artists have a critical and skeptical view on the automation of creative work with AI. Participants' input provided the basis for the design and technical specifications of a co-creative drawing prototype, for which details are presented in this article. In addition, lessons learned from conducting the user study are presented with a reflection on future studies with drawing practitioners. |
Databáze: | OpenAIRE |
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