Designing gamified interactive systems for empathy development
Autor: | Javier Jaen, Lissette López-Faican |
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Rok vydání: | 2021 |
Předmět: |
Game design
media_common.quotation_subject Field (Bourdieu) 05 social sciences 020207 software engineering Empathy Cognition Augmented reality 02 engineering and technology Prosocial behavior Expression (architecture) Social attitudes 0202 electrical engineering electronic engineering information engineering 0501 psychology and cognitive sciences Psychology LENGUAJES Y SISTEMAS INFORMATICOS 050107 human factors media_common Cognitive psychology |
Zdroj: | Companion Publication of the 2021 ACM Designing Interactive Systems Conference. |
DOI: | 10.1145/3468002.3468236 |
Popis: | [EN] The lack of empathy contributes to the development of insensitive social attitudes, so the design of interactive systems based on games or playful experiences for the development of empathic skills is of vital importance in the field of education. In this paper we propose a circular and iterative empathy development model and analyze gamification strategies that can be useful for the design of interactive systems that favor the development of empathy through pedagogical strategies in which users are exposed to affective, cognitive, reflective and social experiences that encourage the expression of behaviors of a prosocial nature. This work is funded by the European Development Regional Fund (EDRF-FEDER) and supported by the Spanish MINECO (project 2GETHER PID2019-108915RB-I00). |
Databáze: | OpenAIRE |
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