Match Propagation for Image-Based Modeling and Rendering
Autor: | Maxime Lhuillier, Long Quan |
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Přispěvatelé: | Laboratoire des sciences et matériaux pour l'électronique et d'automatique (LASMEA), Université Blaise Pascal - Clermont-Ferrand 2 (UBP)-Centre National de la Recherche Scientifique (CNRS), Vision and Graphics Laboratory (VISGRAPH), Hong Kong University of Science and Technology (HKUST), Ballet, Pascale, Lhuillier, Maxime |
Jazyk: | angličtina |
Rok vydání: | 2002 |
Předmět: |
Computer science
[SPI] Engineering Sciences [physics] 02 engineering and technology image-based modeling and rendering Rendering (computer graphics) [SPI]Engineering Sciences [physics] [INFO.INFO-CV] Computer Science [cs]/Computer Vision and Pattern Recognition [cs.CV] Artificial Intelligence 0202 electrical engineering electronic engineering information engineering Computer vision Tiled rendering Blossom algorithm occlusions business.industry quasi-dense matching Applied Mathematics Template matching [INFO.INFO-CV]Computer Science [cs]/Computer Vision and Pattern Recognition [cs.CV] 020207 software engineering Image-based modeling and rendering stereo vision Real-time rendering Visualization Computational Theory and Mathematics 020201 artificial intelligence & image processing Computer Vision and Pattern Recognition Artificial intelligence Alternate frame rendering business Algorithm Software |
Zdroj: | IEEE Transactions on Pattern Analysis and Machine Intelligence IEEE Transactions on Pattern Analysis and Machine Intelligence, 2002, 24, p. 1140-1146 IEEE Transactions on Pattern Analysis and Machine Intelligence, 2002, pp.1146 IEEE Transactions on Pattern Analysis and Machine Intelligence, Institute of Electrical and Electronics Engineers, 2002, pp.1146 IEEE Transactions on Pattern Analysis and Machine Intelligence, Institute of Electrical and Electronics Engineers, 2002, 24, p. 1140-1146 |
ISSN: | 0162-8828 |
Popis: | International audience; This paper presents a quasi-dense matching algorithm between images based on match propagation principle. The algorithm starts from a set of sparse seed matches, then propagates to the neighboring pixels by the best-first strategy, and produces a quasi-dense disparity map. The quasi-dense matching aims at broad modeling and visualization applications which rely heavily on matching information. Our algorithm is robust to initial sparse match outliers due to the best-first strategy; It is efficient in time and space as it is only output sensitive; It handles half-occluded areas because of the simultaneous enforcement of newly introduced discrete 2D gradient disparity limit and the uniqueness constraint. The properties of the algorithm are discussed and empirically demonstrated. The quality of quasi-dense matching are validated through intensive real examples. |
Databáze: | OpenAIRE |
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