Autor: |
Ioana Andreea Ștefan, Antoniu Ștefan, Massimiliano Cazzaniga, António Coelho, João Jacob, João Faria, Neil Judd, Michał Polak, Manuel Freire, Baltasar Fernández-Manjón, Oriol Janés, Ivan Martinez Ortiz |
Rok vydání: |
2019 |
Předmět: |
|
DOI: |
10.5281/zenodo.2541503 |
Popis: |
Deliverable 3.6 System architecture builds upon the outcomes of D3.3 Learning environment system specification, D3.4 Interface design specification, D3.5 Game design document, and D4.6 Game analytics and adaptation component design. The document details the work carried out by Beaconing partners in Task 3.5 Infrastructure, architecture and systems specification, as well as in undergoing WP4 tasks, informing and supporting the development processes. The document describes the core Beaconing components and their architectures: the Core services; the Personal data store; the Beacon repository; the location context; the Game plot Editor; the Gamified lesson path runtime: the Mini game runtime: the Authoring tool interface; the Procedural content generation; the Game deployment; the User interface; the Learning analytics data store; the Learning analytics services; and the Learning analytics reporting. The document presents the Beaconing Platform overview and how these components are integrated and interact on the Beaconing Platform. The usage scenarios presented herein concern the Game Plot authoring; the Gamified Lesson Path authoring; the User Interface; the Procedural Content Generation; the Game deployment and runtime; Analytics collection. The Beaconing back-end services are detailed, with special attention being given to personal data management. |
Databáze: |
OpenAIRE |
Externí odkaz: |
|