Emerging MPEG Standards for Point Cloud Compression

Autor: Robert A. Cohen, Ernestasia Siahaan, Maja Krivokuca, Mammou Khaled, Rufael Mekuria, Sebastian Schwarz, Zhu Li, Ohji Nakagami, Pablo Cesar, Alexis Michael Tourapis, Vittorio Baroncini, Madhukar Budagavi, Ali Tabatabai, Joan Llach, Vladyslav Zakharchenko, Marius Preda, Sebastien Lasserre, Philip A. Chou
Přispěvatelé: Nokia Technologies, ARMEDIA (ARMEDIA-SAMOVAR), Services répartis, Architectures, MOdélisation, Validation, Administration des Réseaux (SAMOVAR), Institut Mines-Télécom [Paris] (IMT)-Télécom SudParis (TSP)-Institut Mines-Télécom [Paris] (IMT)-Télécom SudParis (TSP), Département Advanced Research And Techniques For Multidimensional Imaging Systems (ARTEMIS), Institut Mines-Télécom [Paris] (IMT)-Télécom SudParis (TSP), Centre National de la Recherche Scientifique (CNRS), EVATech (.), Samsung Research America [San José], Centrum Wiskunde & Informatica (CWI), Research at Google, Simon Fraser University (SFU.ca), 8i (.), BlackBerry [Rennes] (BlackBerry Ltd), University of Missouri [Kansas City] (UMKC), University of Missouri System, Technicolor, Apple Inc, Unified Streaming (.), Sony Corporation, Futurewei technologies Inc. (.)
Rok vydání: 2019
Předmět:
Zdroj: IEEE Journal on Emerging and Selected Topics in Circuits and Systems
IEEE Journal on Emerging and Selected Topics in Circuits and Systems, IEEE, 2019, 9 (1), pp.133-148. ⟨10.1109/JETCAS.2018.2885981⟩
IEEE Journal on Emerging and Selected Topics in Circuits and Systems, 9(1), 133-148
ISSN: 2156-3357
2156-3365
DOI: 10.1109/jetcas.2018.2885981
Popis: International audience; Due to the increased popularity of augmented and virtual reality experiences, the interest in capturing the real world in multiple dimensions and in presenting it to users in an immersible fashion has never been higher. Distributing such representations enables users to freely navigate in multi-sensory 3D media experiences. Unfortunately, such representations require a large amount of data, not feasible for transmission on today's networks. Efficient compression technologies well adopted in the content chain are in high demand and are key components to democratize augmented and virtual reality applications. The Moving Picture Experts Group, MPEG, as one of the main standardization groups dealing with multimedia, identified the trend and started recently the process of building an open standard for compactly representing 3D point clouds, which are the 3D equivalent of the very well-known 2D pixels. This paper introduces the main developments and technical aspects of this ongoing standardization effort
Databáze: OpenAIRE