Generating surface crack patterns
Autor: | James F. O'Brien, Hayley N. Iben |
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Rok vydání: | 2006 |
Předmět: |
Surface (mathematics)
Field (physics) Discretization Artificial Intelligence and Image Processing Computer science Photography Finite elements Software Engineering Geometry Computer Graphics and Computer-Aided Design Finite element method Crack patterns Stress field Computer graphics Fracture Clinical Research Modeling and Simulation Fracture (geology) Artificial Intelligence & Image Processing Geometry and Topology Physically based modeling Software Simulation |
Zdroj: | Graphical Models, vol 71, iss 6 |
Popis: | We present a method for generating surface crack patterns that appear in materials such as mud, ceramic glaze, and glass. To model these phenomena, we build upon existing physically based methods. Our algorithm generates cracks from a stress field defined heuristically over a triangle discretization of the surface. The simulation produces cracks by evolving this field over time. The user can control the characteristics and appearance of the cracks using a set of simple parameters. By changing these parameters, we have generated examples similar to a variety of crack patterns found in the real world. We assess the realism of our results by comparison with photographs of real-world examples. Using a physically based approach also enables us to generate animations similar to time-lapse photography. © 2009 Elsevier Inc. All rights reserved. |
Databáze: | OpenAIRE |
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