Designing indoor tangible games based on fuzzy localisation

Autor: Raphael Robert-Bouchard, Jérôme Dupire, Pierre Cubaud
Přispěvatelé: Centre d'études et de recherche en informatique et communications (CEDRIC), Ecole Nationale Supérieure d'Informatique pour l'Industrie et l'Entreprise (ENSIIE)-Conservatoire National des Arts et Métiers [CNAM] (CNAM)
Jazyk: angličtina
Rok vydání: 2015
Předmět:
Zdroj: 2015 IEEE Games Entertainment Media Conference (GEM)
2015 IEEE Games Entertainment Media Conference (GEM), Oct 2015, Toronto, Canada. pp.1-4, ⟨10.1109/GEM.2015.7377237⟩
GEM
Popis: International audience; We present in this paper the development of an easy-to-adapt architecture for radio based, indoor geolocation; and the new opportunities it brings for game design. The weak precision of such systems, usually regarded as a problem, is considered here as a source of innovation for the design of pervasive games.
Databáze: OpenAIRE