The Shift to Gamification in Education: A Review on Dominant Issues

Autor: Kingsley Ofosu-Ampong
Rok vydání: 2020
Předmět:
Zdroj: Journal of Educational Technology Systems. 49:113-137
ISSN: 1541-3810
0047-2395
DOI: 10.1177/0047239520917629
Popis: This article examines gamification literature on education since 2011. Using highlighted themes from Kirriemuir and McFarlane’s review on games and education as a starting point, the study identified 32 published papers. Furthermore, the study evaluated and identified previous conceptual and methodological approaches for evaluating gamification in education research. Using the identifying themes, the study discusses the development and use of gamification in education (Theme I), the application of gamification in education (Theme II), and the impact of gamification in education (Theme III) and propose that there is increased gamification and game elements research activities bridging the idea of gamified information systems in education and offering interesting opportunities for future research. The study concludes with future research directions for gamification in education.
Databáze: OpenAIRE