Virtual to Virtuous Money: A Virtue Ethics Perspective on Video Game Business Logic
Autor: | Kai K. Kimppa, Olli I. Heimo, Tuomas Mäkilä, J. Tuomas Harviainen |
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Rok vydání: | 2016 |
Předmět: |
Economics and Econometrics
Virtue ethics Video game development 05 social sciences General Business Management and Accounting Code (semiotics) Epistemology Game design Character (mathematics) Arts and Humanities (miscellaneous) Law 0502 economics and business Business logic Sociology 0509 other social sciences Business and International Management Business ethics 050904 information & library sciences Video game 050203 business & management |
Zdroj: | Journal of Business Ethics. 153:95-103 |
ISSN: | 1573-0697 0167-4544 |
DOI: | 10.1007/s10551-016-3408-z |
Popis: | In this article, we expand on the models available for defining various different business logics relevant to video game development, especially those concerning free-to-play games. We use the models to analyse those business logics from an Aristotelian virtue ethics perspective. We argue that if an individual wishes to follow the Aristotelian virtue ethics code in order to develop the virtues inherent in his or her own character (as in the personal character of the developer, not a character in the game), how he or she chooses to try and generate revenue from the fruits of his or her labour is not irrelevant. Moreover, we argue that some of these methods are in fact vices, which are damaging to the character of the developer, and should therefore be avoided. |
Databáze: | OpenAIRE |
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