Virtual Environment to Aid the Assessment of Basic Math Concepts in Children with ADHD
Autor: | Terigi Augusto Scardovelli, Eduardo Seige Ianaguivara, Alex Candiago, Luiz Teruo Kawamoto, Silvia Cristina Martini Rodrigues, Alessandro Pereira da Silva |
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Rok vydání: | 2015 |
Předmět: |
Mechanical Engineering
education Functional requirement medicine.disease computer.software_genre Affect (psychology) behavioral disciplines and activities Software development process Elementary mathematics Mechanics of Materials Virtual machine mental disorders Difficulty learning medicine Mathematics education Attention deficit hyperactivity disorder General Materials Science Association (psychology) human activities computer Simulation |
Zdroj: | Key Engineering Materials. 638:339-343 |
ISSN: | 1662-9795 |
DOI: | 10.4028/www.scientific.net/kem.638.339 |
Popis: | The Attention Deficit Hyperactivity Disorder (ADHD) is the most common disorder among children in the school. Children with ADHD have more difficulty learning the discipline of mathematics. Recent studies showed that the use of computer games as a tool to aid evaluation of mathematical concepts can provide twice more solutions to problems than conventional methods. Several studies also showed that the colors can significantly affect the attention of children with ADHD. Therefore, this paper describes the development of the computerized game with red-green axis colors to help the assessment the initial concept of math in the children with ADHD. The game developed was produced using Blender 3D graphical tool. The developed game was validated by math teachers. They evaluated if the concept of math were presented clearly and objective. The game also was evaluated by professionals on software development process which assessed the functional requirements. The developed game has criteria recommended by APA (American Psychological Association) to retain the attention of hyperactive and allow the evaluation of their actual knowledge of math concepts. |
Databáze: | OpenAIRE |
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