Real-time view-dependent rendering of parametric surfaces
Autor: | Christian Eisenacher, Charles Loop, Quirin Meyer |
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Rok vydání: | 2009 |
Předmět: |
business.industry
Computer science 3D rendering Real-time rendering Rendering (computer graphics) Rendering equation Computer Science::Graphics Parametric surface Computer vision Tiled rendering Artificial intelligence business Alternate frame rendering Algorithm ComputingMethodologies_COMPUTERGRAPHICS Subdivision |
Zdroj: | SI3D |
DOI: | 10.1145/1507149.1507172 |
Popis: | We propose a view-dependent adaptive subdivision algorithm for rendering parametric surfaces on parallel hardware. Our framework allows us to bound the screen space error of a piecewise linear approximation. We naturally assign more primitives to curved areas while keeping quads large for flatter parts of the model and avoid cracks resulting from the polygonal approximation of non-uniform patch subdivision. The overall algorithm is simple, fits current GPUs extremely well, and is surprisingly fast while producing little to no artifacts. |
Databáze: | OpenAIRE |
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