Popis: |
In order to avoid the flaw including rigid regulations of architecture, strong coupling among modules, removal of fault and advanced technology embedding hard in 3D graphics render engine, a customizable architecture for 3D graphics render engine platform was proposed. The architecture introduced some simulation models which were design standard, expansibility, assembly relation of simulation component resource, development of typical modules and component design. Application developer could customize simulation assembly component flexibly and compose own 3D graphics render engine generally. |