Event-Group Characters of Virtual Reality Apply to Sports

Autor: Sun Jin-hai, Liu Xiang
Rok vydání: 2010
Předmět:
Zdroj: 2010 Third International Conference on Information and Computing.
Popis: At the first time declare the application of virtual reality technology use in sports according to event-group characters (according to the classification of the dominant factor of competitive ability). Classify the training systems designed by scientific institutions in China and other countries, conclude the characters of virtual reality applied to different event-groups: technique oriented difficulty and beauty event-group is the key point, technique and tactic oriented antagonistic event-group is the weak link. In the future, 3D simulation of technique action reproduce will continually be the hot point, and need to study the simulation of tactics, especially the tactics of antagonistic event-groups.
Databáze: OpenAIRE