Students’ Ability to Apply Their Knowledge in a Gaming Exercise: An Exploratory Study
Autor: | Anna Mette Fuglseth, Kurt Jörnsten, Kjell Grønhaug |
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Rok vydání: | 2016 |
Předmět: |
Information management
Multimedia Supply chain media_common.quotation_subject Audio equipment 05 social sciences Exploratory research Educational technology 050301 education computer.software_genre Education Task (project management) Negotiation 0502 economics and business Mathematics education Task analysis Psychology 0503 education computer 050203 business & management media_common |
Zdroj: | Scandinavian Journal of Educational Research. 62:88-108 |
ISSN: | 1470-1170 0031-3831 |
DOI: | 10.1080/00313831.2016.1212255 |
Popis: | This paper reports on a study exploring master students’ ability to apply their knowledge when solving an internal pricing problem in a supply chain. Analyses of 33 negotiation progress reports and 8 recordings of discussions demonstrate that most of the students were not able to apply relevant concepts and models to guide their handling of the task. The main reason for the variability in performance was the significant differences in the students’ general problem-solving abilities. Most students did not perform a thorough task analysis or develop a solution strategy before they met for negotiations, and they did not keep track of their task performance. The implications for teaching are highlighted, and directions for further research are proposed. |
Databáze: | OpenAIRE |
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