Anatomy builder VR
Autor: | Zhikun Bai, Erica Malone, Margaret Cook, Michelle Pine, Steven Leal, Jinkyo Suh, Brian Michael Smith, Jinsil Hwaryoung Seo, Michael Bruner, Shinjiro Sueda |
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Rok vydání: | 2017 |
Předmět: |
020205 medical informatics
Multimedia Spatial Visualization 040301 veterinary sciences Computer science 04 agricultural and veterinary sciences 02 engineering and technology Anatomy Comparative anatomy Virtual reality Anatomy education computer.software_genre 0403 veterinary science Human–computer interaction 0202 electrical engineering electronic engineering information engineering Constructionism computer |
Zdroj: | SIGGRAPH Asia 2017 VR Showcase. |
DOI: | 10.1145/3139468.3139470 |
Popis: | Anatomy Builder VR is a comparative anatomy learning application that examines how a virtual reality (VR) system can support spatial visualization through embodied learning methods. The backbone of the project is to pursue an alternative constructionist pedagogical model for learning canine anatomy. The main focus of the project is to identify, sort, and assemble bones in the canine and human orientations using 3D scanned human and canine bones. |
Databáze: | OpenAIRE |
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