Inequality cloth
Autor: | Ning Jin, Ronald Fedkiw, Zhenglin Geng, Wenlong Lu |
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Rok vydání: | 2017 |
Předmět: |
Bending (metalworking)
Inequality Computer science media_common.quotation_subject Constraint (computer-aided design) Motion (geometry) 020207 software engineering Geometry 02 engineering and technology Edge (geometry) Topology Collision 0202 electrical engineering electronic engineering information engineering 020201 artificial intelligence & image processing Polygon mesh ComputingMethodologies_COMPUTERGRAPHICS media_common |
Zdroj: | Proceedings of the ACM SIGGRAPH / Eurographics Symposium on Computer Animation. |
DOI: | 10.1145/3099564.3099568 |
Popis: | As has been noted and discussed by various authors, numerical simulations of deformable bodies often adversely suffer from so-called "locking" artifacts. We illustrate that the "locking" of out-of-plane bending motion that results from even an edge-spring-only cloth simulation can be quite severe, noting that the typical remedy of softening the elastic model leads to an unwanted rubbery look. We demonstrate that this "locking" is due to the well-accepted notion that edge springs in the cloth mesh should preserve their lengths, and instead propose an inequality constraint that stops edges from stretching while allowing for edge compression as a surrogate for bending. Notably, this also allows for the capturing of bending modes at scales smaller than those which could typically be represented by the mesh. Various authors have recently begun to explore optimization frameworks for deformable body simulation, which is particularly germane to our inequality cloth framework. After exploring such approaches, we choose a particular approach and illustrate its feasibility in a number of scenarios including contact, collision, and self-collision. Our results demonstrate the efficacy of the inequality approach when it comes to folding, bending, and wrinkling, especially on coarser meshes, thus opening up a plethora of interesting possibilities. |
Databáze: | OpenAIRE |
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