An Augmented Reality Approach to Integrate Practical Activities in E-Learning Systems
Autor: | EL Adnani Mohamed, Mourdi Youssef, Sadgal Mohamed, EL Kabtane Hamada |
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Rok vydání: | 2016 |
Předmět: |
General Computer Science
Multimedia Computer science business.industry 05 social sciences 050301 education 050801 communication & media studies Computer-mediated reality Virtual reality computer.software_genre Mixed reality 0508 media and communications Virtual machine Human–computer interaction Virtual Laboratory The Internet Augmented reality business 0503 education computer Instructional simulation |
Zdroj: | International Journal of Advanced Computer Science and Applications. 7 |
ISSN: | 2156-5570 2158-107X |
DOI: | 10.14569/ijacsa.2016.070215 |
Popis: | In the past, the term E-learning was mentioned to any learning method that used electronic machine for the distribution. With the evolution and the apparition of the internet, the term e learning has been evolved and referred to the online courses. There are a lot of platform which serves to distribute and manage the learning content. In some domain learners need to use some equipment and useful product for purpose completing the image built in the theoretical part by the practical activity part. However, most of those platforms suffer from a lack in tools that offer practical activities for learners. Using videos, virtual laboratories or distance control of real equipment as solutions to solve this lack were proposed but still limited. The mixed reality as new technology promised to create a virtual environment where the learner is an actor and can interact with the virtual objects. This article present an approach for developing integrated E-learning systems, helping to carry out the practical work by establishing a virtual laboratory that all tools and products can be manipulated by learners and teachers like in real practical activity, based on an augmented reality system. |
Databáze: | OpenAIRE |
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