Depth cue selection for 3D television
Autor: | A. H. Somaiya, R. K. Kulkarni |
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Rok vydání: | 2013 |
Předmět: |
Monocular
Video post-processing Stereo cameras Computer science business.industry ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION 2D to 3D conversion Stereoscopy Image-based modeling and rendering law.invention law Computer graphics (images) Computer vision Artificial intelligence Image sensor Depth perception business |
Zdroj: | 2013 International Conference on Signal Processing , Image Processing & Pattern Recognition. |
DOI: | 10.1109/icsipr.2013.6497949 |
Popis: | 3D Television enhances viewing experience by adding visual impact to any scene. Generating stereoscopic content from the vast collection of already existing 2D material is less expensive and less time consuming than creating 3D material using stereoscopic cameras. Depth Image Based Rendering (DIBR) is one of the various approaches for 2D to 3D video conversion. The constraints in selection of depth cues for conversion of existing videos are more restrictive than for images. This paper explains the preference of DIBR over other methods for 3D television. It also provides an in-depth analysis of monocular depth cue constraints and how they can be overcome for generating depth maps which is the primary and crucial step in monoscopic to stereo video conversion for 3D Television. |
Databáze: | OpenAIRE |
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