Game theoretical analysis on capacity configuration for microgrid based on multi-agent system
Autor: | Shunping Jin, Fang Fang, Shoupeng Wang |
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Rok vydání: | 2021 |
Předmět: |
Wind power
business.industry Computer science 020209 energy Multi-agent system 020208 electrical & electronic engineering Photovoltaic system Energy Engineering and Power Technology Particle swarm optimization 02 engineering and technology Automotive engineering Renewable energy symbols.namesake Nash equilibrium 0202 electrical engineering electronic engineering information engineering symbols Microgrid Electrical and Electronic Engineering business Solar power |
Zdroj: | International Journal of Electrical Power & Energy Systems. 125:106485 |
ISSN: | 0142-0615 |
DOI: | 10.1016/j.ijepes.2020.106485 |
Popis: | With the rapid growth of centralized utilization of large-scale renewable energy, to improve the stability of power grid and reduce operating costs, microgrid and renewable distributed generation (DG) has become the key direction of China. For a microgrid integrated with wind turbines, photovoltaic (PV) and micro-gas-turbine, the installed capacities need to be configured rationally to achieve economical and reliable power supply. In this paper, a structure of a microgrid based on multi-agent system (MAS) is established, and a game-theory-based optimization model is presented for the capacity configuration of these agents. The economic interests between the agents and their actions are analyzed by the game model. Besides, the interactions between microgrid and power grid, and the uncertainty of wind power and solar power are taken into account. The Nash Equilibrium of the game is worked out by particle swarm optimization, as the reference for the configuration of the agents. In the end, a wind/solar/gas microgrid model is used for the numerical tests to analyze and compare the effectiveness of the game optimization. The results show that under cooperative game, the investors’ profits of wind turbines, PV and micro-gas-turbine increase by 6%, 19%, 88% compared with the non-cooperative game, while the total configured capacities decrease by 10%. |
Databáze: | OpenAIRE |
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