Gamification in educational process: realization

Autor: Natalya Shakhovska
Rok vydání: 2022
Předmět:
Zdroj: Computational Problems of Electrical Engineering. 12:1-6
ISSN: 2309-4834
2224-0977
Popis: The paper presents an architecture of the education system with gamification. The system for assessing practical knowledge and skills through play is designed to optimize the educational process and the manifestation of students' creative thinking. The main purpose of this system is to simplify and automate the learning process in educational institutions
Databáze: OpenAIRE