Hotaru
Autor: | Katherine Isbister, Kaho Abe |
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Rok vydání: | 2016 |
Předmět: |
Non-cooperative game
Game art design Game mechanics Video game development Multimedia Computer science 05 social sciences ComputingMilieux_PERSONALCOMPUTING 020207 software engineering 02 engineering and technology Level design computer.software_genre Game design 0202 electrical engineering electronic engineering information engineering 0501 psychology and cognitive sciences Simultaneous game Video game design Game Developer Metagaming computer 050107 human factors |
Zdroj: | CHI Extended Abstracts |
Popis: | The Hotaru game is a collaborative play experience in which two players use costume elements as input devices. The experiential aim for the game is to give players a sense of connection and transformation. |
Databáze: | OpenAIRE |
Externí odkaz: |