A Computational Approach to Learning Programming Using Visual Programming in a Developing Country University
Autor: | Ago K.M. Quaye, Salihu Ibrahim Dasuki |
---|---|
Rok vydání: | 2017 |
Předmět: |
Symbolic programming
Game programming business.industry Computer science Computer programming Extensible programming Inductive programming ComputingMilieux_COMPUTERSANDEDUCATION Programming paradigm Mathematics education First-generation programming language Software engineering business Programming language theory |
Zdroj: | Emerging Research, Practice, and Policy on Computational Thinking ISBN: 9783319526904 Emerging Research, Practice, and Policy on Computational Thinking |
DOI: | 10.1007/978-3-319-52691-1_8 |
Popis: | The paper outlines how computer science students in developing countries can acquire computational skills using visual game programming environments aimed at motivating them to learning programming. The study shows how visual game programming using Alice supports various concepts of computational thinking and also how these concepts enhance the learning of introductory computer programming. We based our analysis on 15 first-year computer science students of the American University of Nigeria who used Alice in their introduction to computer science course. The results of the study show that Alice motivates students to learn programming and also enhances the successful use of computational thinking skills such as problem solving, debugging, simulation, algorithm building, and collaboration. The study concludes with some implications for theory and practice. |
Databáze: | OpenAIRE |
Externí odkaz: |