Popis: |
For gaming applications, we propose the idea of a multimodal interface worn on the abdomen to present the feeling of being slashed. Tactors and speakers produce tactile and auditory stimuli on the abdomen. We compared the tactile apparent movement with auditory motion, focusing on position and speed. The subjectively equivalent position and velocity of the two modalities matched well. In addition, we devised an improved device that can present ldquodeep perceptionrdquo, presenting a stimulus through the body using full range speakers that work as tactors. |