Prototyping Virtual Reality Interactions in Medical Simulation Employing Speech Recognition
Autor: | Alvaro Uribe-Quevedo, Norman Jaimes, Adam Dubrowski, Bill Kapralos, Jacky Yang, Michael Chan |
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Rok vydání: | 2020 |
Předmět: |
medicine.medical_specialty
Point (typography) Computer science business.industry Medical simulation Speech recognition Virtual reality law.invention 03 medical and health sciences 0302 clinical medicine law 030221 ophthalmology & optometry medicine 030212 general & internal medicine business Virtual keyboard Gesture Face validity Graphical user interface Avatar |
Zdroj: | SVR |
Popis: | Medical simulation has seen the adoption of virtual reality as a tool to expose learners to scenarios otherwise impossible in real life. In medical simulation, patient interactions are practiced employing standardized patients (i.e., actors) and most recently artificial intelligence driven avatars. Typical avatar interactions found in virtual simulators rely on buttons, text boxes, and drop-down menus to enable the interactions. While a similar approach is also employed in virtual reality, virtual keyboard inputs and point and click tasks on graphical user interface items using a mouse can be challenging and lead to increased cognitive loads. In this paper, we outline an application for virtual avatar communication by employing speech recognition and gestures to convey non-verbal cues during an eye fundus examination. Our goal is to understand the face validity of speech and gesture driven interactions. A demo was conducted at an open house were attendees tried the scenario and provided their opinions on the experience. From this preliminary experience, we were able to identify challenges and opportunities when deploying speech-based interactions outside a controlled laboratory space. |
Databáze: | OpenAIRE |
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