Autor: |
Marissa Milne, Takeshi Matsumoto, Tom A. F. Anderson, Kenneth Treharne, Martin H. Luerssen, Yean-Fu Wen, Zhi Hong Chen, Richard Leibbrandt, Trent W. Lewis, David M. W. Powers, Adham Atyabi, Xibin Jia |
Rok vydání: |
2012 |
Předmět: |
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DOI: |
10.4018/978-1-60960-821-7.ch009 |
Popis: |
The hybrid world provides a framework for the creation of lessons that teach and test knowledge in the second language. In one of our example grammar and vocabulary lessons, the Thinking Head instructs the student to move a tiger to a lake—a student moving the toy tiger in the real world effectively moves a virtual tiger in the virtual arena. This type of interaction is beneficial for computer-based language learning especially because we are able to see a student has successfully understood the directions if the tiger is moved to the vicinity of the virtual lake. Physical movement helps the learner to internalise the novel relationships in the second language. We also provide for additional forms of communication, including dialogue with an embodied conversational agent and writing stories using markers on a whiteboard. In summary, our system provides a natural interface with which to communicate with the hybrid-reality learning environment. |
Databáze: |
OpenAIRE |
Externí odkaz: |
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