Construction trial of a practical education curriculum for game development by industry/university collaboration
Autor: | Kunio Kondo, Koji Mikami, Kenji Ozawa, Ryota Takeuchi, Taichi Watanabe, Katsunori Yamaji, Akinori Ito, Mitsuru Kaneko, Motonobu Kawashima |
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Rok vydání: | 2009 |
Předmět: | |
Zdroj: | SIGGRAPH ASIA Educators Program |
Popis: | In recent years, a deep understanding of game development procedures has been needed in order to keep up with advancements in game technology. At the same time, game education is on the rise among American and European Universities[1][2][3][4][5]. Also, a curriculum framework has been created by the International Game Developers Association (IDGA) with positive progress shown by cooperating with the industry[6]. |
Databáze: | OpenAIRE |
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