Simulation and Gaming: Directions, Issues, Ponderables

Autor: Michael Uretsky
Rok vydání: 1995
Předmět:
Zdroj: Simulation & Gaming. 26:219-224
ISSN: 1552-826X
1046-8781
Popis: The current use of simulation/gaming, from industrial training to entertainment, is sketched This is followed by a description of the advances in technology that facilitate the use of simulationl gaming. The uncertainty of the future use of simulation/gaming contrasts with the greater accessibility afforded by advances in technology.
Databáze: OpenAIRE