Gamification Applied to Autism Spectrum Disorder

Autor: Vitor Simões-Silva, Catarina Pinho, Diana Gonçalves Pereira, Maria Luísa Barros, António Marques, Joana Ferreira Oliveira
Rok vydání: 2022
Předmět:
Zdroj: Advances in Psychology, Mental Health, and Behavioral Studies
DOI: 10.4018/978-1-7998-8634-1.ch008
Popis: Gamification is a recent technique in software development that allows the application of game principles to non-game contexts and environments. In an increasingly technological world, gamification has now higher popularity, and it is currently used in several technologies. One of the health conditions where gamification can bring great benefits is in autism spectrum disorder (ASD), which is a persistent neurodevelopmental disorder that can be characterized briefly by deficits in verbal and non-verbal communication, difficulties in interaction, and manifestation of stereotyped movements or interests. In the case of ASD, the programs, software, or the mobile applications should focus on the development of intrapersonal (such as motivation) and interpersonal (social skills) skills. Therefore, gamification can be useful in cases of ASD, but it is necessary to increase the analysis of the potentialities and needs for improvement of technologies and applications available on the market.
Databáze: OpenAIRE