An interface for post-match play-by-play analysis of a fighting game based on the two players' eye movements

Autor: Ryohei Oda, Tomoki Kajinami, Yuto Mizumatsu
Rok vydání: 2018
Předmět:
Zdroj: SIGGRAPH ASIA Posters
DOI: 10.1145/3283289.3283312
Popis: In this paper, we propose an interface to support post-match play-by-play analysis of a hand-to-hand fighting game based on the two players' eye movements. In the domain of e-Sports, the "fighting game" genre refers to hand-to-hand combat games in which two players fight each other by manipulating their respective martial artist characters within the same game screen. An e-Sports match, like a professional chess match, is followed by analysis and commentary about the performance of the players. In this study, we constructed an interface for visualizing information about the match based on the players' eye movements to facilitate post-match play-by-play analysis and commentary. Our interface highlights commonalities and differences in the areas on the screen where the players focus their attention, as well as commonalities and differences in the direction of their eye movements.
Databáze: OpenAIRE