Verbal interaction in Second Life: towards a pedagogic framework for task design
Autor: | Ton Koenraad, Kristi Jauregi, Machteld Moonen, Rick de Graaff, Silvia Canto |
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Rok vydání: | 2011 |
Předmět: |
Linguistics and Language
Multimedia Computer science Instructional design Foreign language Context (language use) computer.software_genre Metaverse Intercultural communication Language and Linguistics Computer Science Applications Task (project management) Human–computer interaction Task analysis Affordance computer |
Zdroj: | Computer Assisted Language Learning. 24:77-101 |
ISSN: | 1744-3210 0958-8221 |
DOI: | 10.1080/09588221.2010.538699 |
Popis: | Within a European project on Networked Interaction in Foreign Language Acquisition and Research (NIFLAR), Second Life was used as a 3D virtual world in which language students can communicate synchronously with native speakers in the target language, while undertaking action together. For this context, a set of design principles for interaction tasks was developed aiming at maximizing authentic social interaction and intercultural awareness, while exploiting the specific affordances of the virtual environment being used. These design principles were applied and tested in a case study in which two foreign language learners of Spanish and two pre-service teachers carried out four interaction tasks in the virtual world of Second Life. In this article we first present and discuss the framework for task development and assessment. We then show the results of the case study conducted in Second Life which aimed at: (1) applying and assessing the design principles for task elaboration, (2) analyzing the kind of i... |
Databáze: | OpenAIRE |
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