5G V2X Ecosystem Providing Entertainment on Board Using Mm Wave Communications
Autor: | Fatima de L. P. Duarte-Figueiredo, Carlos Renato Storck |
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Rok vydání: | 2018 |
Předmět: |
Computer science
business.industry Mobile broadband Entertainment industry 020206 networking & telecommunications 020302 automobile design & engineering 02 engineering and technology Network simulation 0203 mechanical engineering Next-generation network 0202 electrical engineering electronic engineering information engineering Cellular network Mobile telephony business Software-defined networking 5G Computer network |
Zdroj: | LATINCOM |
DOI: | 10.1109/latincom.2018.8613206 |
Popis: | The fifth generation (5G)cellular network can be considered the way to the ubiquitous and pervasive paradigm ecosystem. It will allow the society to be fully mobile, integrated and connected to anything, anytime, anywhere. The vehicle-to-everything (V2X)scenarios integration with the 5G networks is unavoidable, allowing the cars to be connected to the new radio (NR)technology. Among the next-generation vehicle networks challenges it is the guarantee of on-board entertainment service delivery quality. For this purpose, this article evaluates vehicular traffic with Internet-based video services requests, using a 5G network approach based on software defined networking (SDN). Specified features and requirements of the international mobile telecommunications for 2020 and beyond (IMT-2020)systems have guided the proposal. Simulations were performed through the Network Simulator ns-3. The simulations adopted enhanced mobile broadband (eMBB)use cases, employing millimeter wave (mmWave)communications. The two main metrics - transfer rate, and transmission delay - were analyzed and compared. The results show satisfactory performance to the V2X communications stringent requirements, when adopting millimeter waves on the future 5G networks. |
Databáze: | OpenAIRE |
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