Models of serious games design between generic and detailed approach

Autor: Ouriagli Mohammed, Kossir Taoufik
Rok vydání: 2019
Předmět:
Zdroj: 2019 International Conference on Intelligent Systems and Advanced Computing Sciences (ISACS).
DOI: 10.1109/isacs48493.2019.9068887
Popis: This article deals with the problem of serious game design. The subject is analyzed according to two types of models: generic and detailed. A state of the art of six important models (MAGIC BULLET, DICE, LEGADEE, Moppliq, ATMSG, DISC) is presented firstly. A comparative study of the models is then carried out in two steps: a first step concerns generic models and a second step concerns models offering a more detailed design process, which was carried out according to factors affecting the quality of the design process.
Databáze: OpenAIRE