Automatic Generation of a 3D Terrain Model from Key Contours
Autor: | Kenichi Sugihara, Takahiro Murase |
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Rok vydání: | 2017 |
Předmět: |
Straight skeleton
Computer science business.industry 3d terrain Computation 0211 other engineering and technologies Elevation 02 engineering and technology Solid modeling 01 natural sciences 010305 fluids & plasmas Software Flow (mathematics) 021105 building & construction 0103 physical sciences Key (cryptography) Computer vision Artificial intelligence business ComputingMethodologies_COMPUTERGRAPHICS |
Zdroj: | CW |
Popis: | In our research, a 3D terrain model is automatically generated from key contour polygons by straight skeleton computation. Based on key contours given elevation, the faces connecting key contours are automatically formed, and thus 3D terrain models are automatically created. The proposed system performs physical simulations, using a more realistic environment, such as an automatically generated 3D town model placed on a 3D terrain model, and mass granular flow based on Newtonian mechanics. |
Databáze: | OpenAIRE |
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