Exploring the Influence of a Virtual Body on Spatial Awareness
Autor: | Mark H. Draper, Maxwell J. Wells, Thomas A. Furness, Valerie J. Gawron |
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Rok vydání: | 1996 |
Předmět: |
Spatial contextual awareness
Point (typography) business.industry 05 social sciences 030229 sport sciences Virtual reality computer.software_genre Object (computer science) Spatial memory 050105 experimental psychology Task (project management) Medical Terminology 03 medical and health sciences 0302 clinical medicine Geography Virtual machine Metric (mathematics) 0501 psychology and cognitive sciences Computer vision Artificial intelligence business computer Medical Assisting and Transcription |
Zdroj: | Proceedings of the Human Factors and Ergonomics Society Annual Meeting. 40:1146-1150 |
ISSN: | 1071-1813 2169-5067 |
DOI: | 10.1177/154193129604002208 |
Popis: | A virtual reality study explored the potential for a virtual body (VB) to enhance a participant's spatial awareness of a virtual environment (VE) by providing an invariant, subtle point of reference for object positioning. The study used the ecological metric of perceived reachability as the manifestation of spatial awareness. Nine subjects entered a VE and performed a maximum virtual reach estimation task in which VB configuration (full-body, hand-only, no-body) and target height (low, medium, high) were manipulated. Estimations of reach were more significantly accurate for low target heights. This seemed most attributable to the influence of the more richly patterned visual background for that condition. A complex interaction between VB configuration and target height indicates that the specific VB used may impact observed performance. Subjective comments also indicate a perceived utility of a full-body virtual body as a reference point for spatial tasks. Results are discussed in regard to potential design implications and future research opportunities. |
Databáze: | OpenAIRE |
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