Autor: |
Kim Trans |
Rok vydání: |
1993 |
Předmět: |
|
Zdroj: |
Models and Techniques in Computer Animation ISBN: 9784431669135 |
DOI: |
10.1007/978-4-431-66911-1_21 |
Popis: |
This paper describes a method for the inclusion of intentional game control in computer games. The main idea is to let the game progress due to a goal oriented control paradigm. The result is a more unpredictable game where the the underlying game control reacts more intelligently as if it wereanother human player. The applied control method is composed of a hierarchical temporal identification of the present situation and a corresponding hierarchical planner to generate the appropriate moves. |
Databáze: |
OpenAIRE |
Externí odkaz: |
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