Principles for the formation of guidelines for board games
Jazyk: | ruština |
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Rok vydání: | 2021 |
Předmět: | |
DOI: | 10.18720/spbpu/3/2021/vr/vr21-5269 |
Popis: | Тема вÑпÑÑкной квалиÑикаÑионной ÑабоÑÑ: «ÐÑинÑÐ¸Ð¿Ñ ÑоÑмиÑÐ¾Ð²Ð°Ð½Ð¸Ñ ÑÑководÑÑв Ð´Ð»Ñ Ð½Ð°ÑÑолÑнÑÑ Ð¸Ð³Ñ». ÐÐ°Ð½Ð½Ð°Ñ ÑабоÑа поÑвÑÑена Ð°Ð½Ð°Ð»Ð¸Ð·Ñ ÑÑководÑÑв к попÑлÑÑнÑм наÑÑолÑнÑм игÑам Ñ ÑÑеÑом оÑобенноÑÑей игÑÑ ÐºÐ°Ðº кÑлÑÑÑÑного Ñеномена, а Ñакже ÑазÑабоÑке пÑинÑипов Ð´Ð»Ñ ÑоÑÑавиÑÐµÐ»Ñ ÑÑководÑÑв (ÑÐµÑ Ð½Ð¸ÑеÑкого пиÑаÑелÑ). ÐадаÑи, коÑоÑÑе ÑеÑалиÑÑ Ðº Ñ Ð¾Ð´Ðµ иÑÑледованиÑ: 1. ÐпÑеделение игÑÑ, ÑÑо оÑноÑиÑÑÑ Ðº наÑÑолÑнÑм игÑам, какие Ð²Ð¸Ð´Ñ Ð½Ð°ÑÑолÑнÑÑ Ð¸Ð³Ñ ÑÑÑеÑÑвÑÑÑ. 2. ÐÑÑвление ÑÑнкÑии игÑ, Ð¸Ñ ÑÐ¾Ð»Ñ Ð² жизни Ñеловека и обÑеÑÑва. 3. ÐпÑеделение ÑпоÑобов и оÑобенноÑÑей пеÑедаÑи инÑоÑмаÑии. 4. ÐÑделение оÑобенноÑÑей ÑÑководÑÑва к наÑÑолÑной игÑе. 5. ÐÑоведение анализа ÑÑÑÑкÑÑÑÑ, ÑÑедÑÑв пеÑедаÑи веÑбалÑной и визÑалÑной инÑоÑмаÑии. 6. ÐÑÑвление доÑÑоинÑÑв и недоÑÑаÑков вÑбÑаннÑÑ ÑÑководÑÑв в конÑекÑÑе оÑобенноÑÑей наÑÑолÑнÑÑ Ð¸Ð³Ñ. 7. РазÑабоÑка ÑекомендаÑий по ÑоÑÑÐ°Ð²Ð»ÐµÐ½Ð¸Ñ ÑÑководÑÑв к игÑам. ТеоÑеÑиÑеÑкой базой иÑÑÐ»ÐµÐ´Ð¾Ð²Ð°Ð½Ð¸Ñ Ð¿Ð¾ÑлÑжили ÑабоÑÑ Ð . Ð. ÐбÑамова, Ð. Ð. ÐндÑеева, Ð. Ð. ÐоÑевой, Ð. С. ÐоÑÑÑÑ Ð¸Ð½Ð¾Ð¹, Ð. Ð. ÐапÑевой, Ð. Ð. ÐапÑевой, С. Ð. ÐÑановой, С. Ð. ÐвÑеева и дÑÑÐ³Ð¸Ñ . ÐаÑеÑиалом Ð´Ð»Ñ Ð¸ÑÑÐ»ÐµÐ´Ð¾Ð²Ð°Ð½Ð¸Ñ Ð¿Ð¾ÑлÑжили ÑÑководÑÑва к наÑÑолÑнÑм игÑам «ÐокоÑение ÐаÑÑа», «СеÑп» и «ÐÑÑлÑÑ». Ð ÑезÑлÑÑаÑе иÑÑÐ»ÐµÐ´Ð¾Ð²Ð°Ð½Ð¸Ñ Ð±Ñли вÑÐ´ÐµÐ»ÐµÐ½Ñ Ð¾ÑобенноÑÑи инÑÑÑÑкÑий к наÑÑолÑнÑм игÑам и ÑазÑабоÑÐ°Ð½Ñ ÑекомендаÑии по ÑоÑÑÐ°Ð²Ð»ÐµÐ½Ð¸Ñ ÑÑководÑÑв к ним. The theme of the final qualifying work: "Principles of the formation of guidelines for board games." This work is devoted to the analysis of manuals for popular board games, taking into account the peculiarities of the game as a cultural phenomenon, as well as the principles for the compiler of manuals (technical writer). Tasks that were solved for the development of the study: 1. Definition of the game, what belongs to board games, what types of board games exist. 2. Revealing the functions of games, their role in the life of a person and society. 3. Determination of methods and functions of information transfer. 4. Dedicating function to the board game. 5. Analysis of the structure, means of transmission of verbal and visual information. 6. Identification of the merits and demerits of the selected guides in the context of board games. 7. Development of recommendations for the compilation of manuals for games. The theoretical basis was the work of R.N. Abramova, E.A. Andreeva, E.P. Gorevoy, M.S. Kostyukhina, G.O. Papsheva, I.I. Papsheva, S.V. Aranova, S.V. Evteev and others. The material for the research was the board games "Conquest of Mars", "Sickle" and "Wings". As a result of the study, the features of instructions for board games were highlighted and recommendations for drawing up manuals for them were developed. |
Databáze: | OpenAIRE |
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