Affect/Emotion Induction Methods
Autor: | Myounghoon Jeon, Seyedeh Maryam Fakhrhosseini |
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Rok vydání: | 2017 |
Předmět: |
Facial expression
05 social sciences Emotion work Affective science Affect (psychology) Outcome (game theory) 050105 experimental psychology Two-factor theory of emotion 03 medical and health sciences 0302 clinical medicine Phenomenon 0501 psychology and cognitive sciences Affect emotion Psychology Social psychology 030217 neurology & neurosurgery Cognitive psychology |
DOI: | 10.1016/b978-0-12-801851-4.00010-0 |
Popis: | Emotions, and more generally, affective states, have become a crucial part of human–computer interaction (HCI) research. This new wave of research considers users’ emotions explicitly to design interactive artifacts with the ability of estimating and responding to their users’ emotional states. To this end, researchers have looked for a reliable means to elicit emotions in research settings. An experimental approach to elicit emotions originates from either considering emotion as an independent variable that contributes to a phenomenon, or as an outcome. Regardless of the motivation for studying emotion, in this chapter we explain the most reliable emotion elicitation techniques. Some of the techniques are more common in the clinical environments while others are used in experimental designs, especially in HCI research. This chapter will help researchers, designers, and practitioners find the most appropriate technique for their experimental settings. |
Databáze: | OpenAIRE |
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