Extended virtual pipes for the stable and real-time simulation of small-scale shallow water

Autor: David Mould, Sébastien Delorme, Alexander Hay, François Dagenais, Eric Paquette, Julián E. Guzmán, Valentin Vervondel
Rok vydání: 2018
Předmět:
Zdroj: Computers & Graphics. 76:84-95
ISSN: 0097-8493
Popis: We propose an approach for real-time shallow water simulation, building upon the virtual pipes model with multi-layered heightmaps. Our approach introduces the use of extended pipes that are capable of resolving flows through fully flooded passages, which is not possible using current multi-layered techniques. We extend the virtual pipe method with a physically-based viscosity model that is both fast and stable. Our viscosity model is integrated implicitly without the expense of solving a large linear system. Despite the few simplifications necessary to achieve a real-time viscosity model, we show that our new viscosity model produces results that match the behavior of an offline fluid-implicit particle (FLIP) simulation for various viscosity values. The liquid is rendered as a triangular mesh surface built from a heightmap. We propose a novel surface optimization approach that prevents interpenetrations of the liquid surface with the underlying terrain geometry. To improve the realism of small-scale scenarios, we present a meniscus shading approach with a view-dependent adjustment of the liquid surface normals based on a distance field. Our implementation runs in real time on various scenarios of roughly 10 × 10 cm at a resolution of 0.5 mm, with up to five layers.
Databáze: OpenAIRE