Popis: |
Background Active video games are increasingly used in sports rehabilitation, especially among children and adolescents. However, due to the variety of video games, the different intervention environments and intervention doses, there are often differences in treatment effects. There may be questions about the actual effectiveness of video games in sports rehabilitation. This study systematically evaluated the effect of active video games on the development of basic motor skills in children and adolescents with atypical development. Methods The literature in seven Chinese and English databases was retrieved from randomized controlled trials. The included studies were quantitatively evaluated using the PEDro Scale. Relevant data were then input and analyzed using Review Manager version 5.4. Results Seventeen papers were included. In the three subordinate concepts of fundamental movement skill, Active Video Games could significantly improve locomotor skill(standardized mean difference = 0.59, 95% confidence interval 0.38–0.80, P |