The Impact of 3D Games on Brain Blood Flow Dynamics and its Utilization

Autor: Masumi Takada, Hiroshi Tahara, Hiroki Takada, Kikuo Ito, Akihiro Sugiura, Toru Tanimura
Rok vydání: 2018
Předmět:
Zdroj: 2018 13th International Conference on Computer Science & Education (ICCSE).
DOI: 10.1109/iccse.2018.8468691
Popis: A 3D game machine/video clip is focused on to enhance the brain activity. Virtual space might enhance the brain activity for the mild cognitive impairment (MCI) that are now reported to increase in the aging society. We herein increase knowledge about the influence of stereoscopic images on the body, especially on the brain activity. The electroencephalograms (EEG) and the cerebral blood flow are measured in this study. Functional near-infrared imaging (fNIRS) was used to determine if either 2D or 3D video games changes brain activity.
Databáze: OpenAIRE