NVIDIA Tesla: A Unified Graphics and Computing Architecture
Autor: | Erik Lindholm, John R. Nickolls, John S. Montrym, S. Oberman |
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Rok vydání: | 2008 |
Předmět: |
Computer science
Graphics hardware Graphics processing unit Parallel computing ComputerSystemsOrganization_PROCESSORARCHITECTURES Computer graphics Hardware and Architecture Multithreading SIMD Electrical and Electronic Engineering General-purpose computing on graphics processing units Graphics Software Parallel array ComputingMethodologies_COMPUTERGRAPHICS |
Zdroj: | IEEE Micro. 28:39-55 |
ISSN: | 0272-1732 |
Popis: | To enable flexible, programmable graphics and high-performance computing, NVIDIA has developed the Tesla scalable unified graphics and parallel computing architecture. Its scalable parallel array of processors is massively multithreaded and programmable in C or via graphics APIs. |
Databáze: | OpenAIRE |
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