Evaluating Play Experiences
Autor: | Johanna Okerlund |
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Rok vydání: | 2017 |
Předmět: |
Cognitive science
Interface (Java) media_common.quotation_subject 05 social sciences ComputingMilieux_PERSONALCOMPUTING Novelty 02 engineering and technology Conflation Creativity 020204 information systems 0202 electrical engineering electronic engineering information engineering 0501 psychology and cognitive sciences Metric (unit) Psychology Construct (philosophy) Social psychology 050107 human factors media_common |
Zdroj: | Creativity & Cognition |
Popis: | As interaction designers, we often design for play or strive to make interactions more playful. However, we do not have a consistent language with which to talk about what we mean by play or ways of measuring the degree to which an interface satisfies its promise of being playful. It is easy to conflate play with similar phenomena such as engagement, novelty, creativity, and exploration. My goal is to develop a metric that targets specifically the factors of an interaction that are necessary and sufficient to say that an experience was playful for a given individual. I discuss the work I have done to define play, construct a Play Index to measure the playfulness of an interaction, and contribute to the design of interactive systems that relate to play. |
Databáze: | OpenAIRE |
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