Popis: |
We developed a interactive jumping device mimicking the jumping behavior of click beetle. The purpose of this study is exploring the application of biomimetics to digital entertainment. Specifically, We focused on the psychological impact caused by jumping of click beetle. It is assumed that click beetle-inspired device can create the application of biomimetics to affect the emotion of the people. In addition, the device designed small and light is so secure for people as to can be touched. Consequently, the touchable interaction can produce the dense experience for entertainment. |