Data-Parallel Decompression of Triangle Mesh Topology

Autor: Benjamin Keinert, Gerd Sußner, Quirin Meyer, Marc Stamminger
Rok vydání: 2012
Předmět:
Zdroj: Computer Graphics Forum. 31:2541-2553
ISSN: 0167-7055
DOI: 10.1111/j.1467-8659.2012.03221.x
Popis: We propose a lossless, single-rate triangle mesh topology codec tailored for fast data-parallel GPU decompression. Our compression scheme coherently orders generalized triangle strips in memory. To unpack generalized triangle strips efficiently, we propose a novel parallel and scalable algorithm. We order vertices coherently to further improve our compression scheme. We use a variable bit-length code for additional compression benefits, for which we propose a scalable data-parallel decompression algorithm. For a set of standard benchmark models, we obtain (min: 3.7, med: 4.6, max: 7.6) bits per triangle. Our CUDA decompression requires only about 15% of the time it takes to render the model even with a simple shader. © 2012 Wiley Periodicals, Inc.
Databáze: OpenAIRE