DESIGNING VIRTUAL WORKPLACE USING UNITY 3D GAME ENGINE

Autor: Gabriela Gabajová, Beáta Furmannová, Martin Krajčovič, Natália Burganová, Marián Matys
Rok vydání: 2021
Předmět:
Zdroj: Acta Tecnología. 7:35-39
ISSN: 2453-675X
DOI: 10.22306/atec.v7i1.101
Popis: Designing a workplace may be a challenging task. It is important to make sure that the new workplace will prevent unnecessary resource waste, but also create a safe working environment for employees. Therefore, creating a virtual copy of the workplace before its real-life implementation may help to eliminate design shortcomings. This article presents a methodology of creating a virtual workplace using a game engine – Unity 3D. The methodology describes basic principles and methods used for the creation of virtual workplace, from initial analysis to utilization. The user then can use a VR head-mounted device to see small details and possible shortcomings. Effectiveness of methodology was then evaluated by using it to visualize a bar-processing workplace.
Databáze: OpenAIRE